Educators Connect Digital Games to Learning
What I like about what Katy did with this article is that she showed games in the classroom that do not have to pivot on the “digital natives” argument. Kids like games, not all of them, but many kids...
View ArticleReading Achievement Using Video Games
The work I have done surrounding games has led to improvement in reading scores. In 2006-2007, I took over the Language Arts Instruction for an entire middle school in Minneapolis, MN. The students...
View ArticleCreativity and Data-Driven Assessment are Not Contradictory
I don’t think anyone would disagree — fostering creativity should be a goal of classroom learning. However, the terms creativity and innovation are often misused. When used they typically imply that...
View ArticleGamefication? Or is it Gamefuscation?
Gamefuscation? I am concerned that Gamefication obfuscates the real issue in learning: Transfer. Is there evidence that game-based learning leads to far transfer? Without learning transfer, it doesn’t...
View ArticleCFP Special Issue On: SURGE, Physics Games, and the Role of Design
CFP Special Issue On: SURGE, Physics Games, and the Role of Design Submission Due Date 5/15/2017 Guest Editors Douglas Clark, Vanderbilt University, Nashville, TN, USA Introduction The purpose of this...
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